FAQ (IOS) by light_rock_zz

Version: 3.1 | Updated: 06/20/2024
FAQ of the Month Winner: January 2020 | Highest Rated Guide

Glossary

Appendix E: Random Trivia

A bunch of random trivia that don't fit anywhere else in the guide, mostly for archival purposes as well

Pre-Alpha Version at GDC

Extremely old, pre-alpha version of Phoenix 2 that was showcased in March 2015. This version of Phoenix 2 is non-playable. Featuring:

Phoenix 2 Old Game Preview Video

Featuring:

Phoenix 2 NEW Game Preview Video

Released around the time the Android version was first released. Featuring:

Exarch Ace Pilot in Phoenix 2

Corsair preview in Phoenix 2

The new Trinity ship in action

Introducing the Shogun for Phoenix II

Old Ship Card

Here's how an old ship card used to look like. Note how differently were the invader affinities represented as well.

Operator Mian as Space Head

Operator Mian was referred to as Space Head in a test version before the NPCs were released in public versions.

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Random early sketches of possibly invaders

Pre-Alpha Testing of Lighting, Bloom, HDR & Color Testing

According to the devs, this clip was taken on April 2, 2015.

Old Tutorial Pop-up for Auras and Zens

Ship Select pop-up at possibly v1.0

Old Main Play Screen at v1.0

Old Ship Selection Screen at v1.0

Old Mission Select Screen

Old Mission Over Screen

Old Mission Debriefing Screen

Old Demotion Message

Old Level Up Screen

In the past, players are required to manually click on their pilot level on the main screen before they could receive their rewards.

Old Promotion to Rookie after Prologue

Old Specialist Mission Select Screen

Placeholder image before Phoenix 2 was released

You could see that it was apparent that:

  • Xaniea was named Sentinel
  • Laser Storm was called Laser Satellites.
  • Gau Prime was called Sector YY.

However, the devs have clarified that the working names of these elements were never used at any point in development, thus, this was simply just a placeholder image with placeholder terms.

Daily Marshal S4 Mission #891

The wave 5-1 was a Roc with 6 T4 tracking lasers, and the back row of turrets were all pellet MIRV Bloomers.

The 6 T4 tracking lasers were all de-synchronized after the first burst of lasers which made it extremely hard.

While IC ships back then could easily stun the whole Roc with one IC, IC only stunned one invader. And then at 5-3, this impossible heavy and dense wave appeared which made it impossible for IC ships to survive.

That day, only Yigothu was able to fully clear the mission, and thus, was the only time where Yigothu got a BoB.

Old BEMP Aura Design